A vampiric creature consumes the blood of the living for sustenance. A vampire uses the base creature's stats and abilities except as noted here. Communing with that source, using her familiar as a conduit, the witch gains not only a. Gauntlet. Grayflame. It deals an extra 2d6 points of damage against all creatures of evil alignment. Children of the Night (Su): Once per day, a vampire can call forth 1d6+1 rat swarms, 1d4+1 bat swarms, or 2d6 wolves as a standard action. The rules for Magus weapon-delivered Vampiric Touch aren't really any different than for any caster using the standard rules options allowing UAS or Natural Weapons to deliver the charge of a Vampiric Touch spell (targetting normal AC instead of touch, but also doing normal melee damage in addition to the spell effect): the spell's rules. . Also you get 72 hp maximum life for 1 hour becouse of the vampiric touch. Shocking fist 9: ???? 12: Second Slam At 13th level can poison vampiric touch full attack +13/+7/+2/+8(slam) with 7 points of power attack and 13 points of shocking fist damage to yourself to do 1d4 (slam damage)+14(power attack)+10d6(vamp. A good Bludgeoning weapon for use against Skeletal Undead. A wounding weapon deals 1 point of bleed damage when it hits a creature. Vampiric Shadow Shield is a level 5 Spell from the Necromancy school. PacificPrice +1 bonus; Aura moderate evocation; CL 10th; Weight —. A new owner gains no healing from a vampiric weapon until she owns it for 24 consecutive hours, and a wielder can be attuned to only one vampiric or greater vampiric weapon at a time. 5 vampiric weapon bonus in pathfinder. Catching a returning weapon when it comes back is a free action. This special ability functions as the vampiric special ability, except that the daily limit of healing from greater vampiric weapons is 5 hit points per Hit Die of the owner. service@paizo. Nobody knew where they came from. Large weapons don't get increased weapon dice in second edition. e. Full round attacks are eschewed for high one hit damage. Each poison’s stat block includes the Price and features for a single dose. This special ability can be placed only on ranged weapons or ammunition. DESCRIPTION. A creature that attacks the wearer of this +3 full plate with a melee weapon, an unarmed strike, or a natural weapon takes 1d4+1 slashing damage. The gish, a weapon master using magic to enhance his martial abilities, is very old kind of character that have been present since multiclassing exist. 5x strength on first attack, eventually bite with Feral Combat Training)Hey guys! I'm looking to make a vampire style character and I was hoping that someone could point me in the right direction on my build path. The Magus is an arcane Striker, and primarily functions in melee combat. This additional attack cannot be against. Each accessory contains its unique defensive stats, effects, bonuses, skill checks, and more when they are equipped. Oct 26, 2020 @ 1:24pm. Improved Vital Strike. Chess Pwn. The following vampire hunter judgments work differently than those of a standard inquisitor. A brilliant energy weapon has its significant portion transformed into light, although this does not modify the item’s weight. Moroi: The standard vampire template (Pathfinder RPG Bestiary 270) creates. The spell’s damage increases to 1d8 points of damage per 2 caster levels (maximum 10d8). The first time each round that the wielder hits a living target with a vampiric weapon, the weapon restores an amount of hit points to the wielder equal to 1/2 the damage dealt to the target, to a maximum equal to the wielder’s number of Hit. Weapon stats are determined by the Weapon Type, but most weapon possess unique. Energy Drain . The requirements for what your kensei weapon can be are "any simple or martial weapon that lacks the heavy and special properties" which fits the description of the bite. e. you CAN do Magus enchantments if you multi. Vampiric Shadow Shield. The leveraging weapon’s enhancement bonus is doubled when applied to combat. Enter the Dhampir: a descendent of a vampire, carrying much of the flavor of a vampire but with fewer inconveniences and more flexibility in personality. Other than deploying the spell with a melee weapon attack instead of a melee touch attack, the magus spellstrike ability doesn’t change the normal rules for using touch spells in combat (Core Rulebook page 185). Benefit: You get a +2 bonus on Sleight of Hand skill checks made to conceal a dagger on your body. DESCRIPTION. Merge a weapon within your body, concealing it from view. Additionally, if the wielder has the blessings class feature. Magus almost invariably builds around combining Spellstrike and Spell Combat to crit fish with touch spells while full attacking. In addition to the extra acid damage from the corrosive special ability, a corrosive burst weapon deals an extra 1d10 points of acid damage on a successful critical hit. He believes a corrupt vampire lord, LeMort, has taken her and plans to turn her. It can be burst with a DC 26 Strength check. haven't completely decided yet) - Uses heavy armor (I know that it's mechanically better to be naked and use mage armor. You can't gain more than the subject's current hit points + the subject's Constitution score. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. If she selects the Rapid Reload feat for a heavy crossbow, she can reload the weapon as a free action. Death ward has no effect on it. CONSTRUCTION REQUIREMENTS. DESCRIPTION. A +2 equivalent has to be better than a +2 to hit and a +2 damage. Vampiric Agility: All of the vampire hunter’s move operating are increased by 5 feet. Vampiric. You draw in the blood and life force of other creatures through your outstretched arms. Chain, Breakaway. These PE points are in addition to the psychic. Vampire, Vampire Lord Vampire Lord CR 15 Source Monster Codex pg. While the wielder benefits from a raging song performance (whether her own or from an ally), this weapon gains the keen weapon special ability. Because I looked though the magic weapon creating section in the pathfinder srd and I found nothing. undead. Black smoke constantly wafts from the firing mechanism of a shadowshooting weapon. Vicious. You add your Constitution modifier to the attack and damage rolls when you attack with your bite. It can be a bit of a process to. Most vampires were once humanoids, fey, or monstrous humanoids. Special Attacks: A vampire gains several special attacks. This makes them incredibly effective against creatures that are immune to other weapon types. A vampire can suck blood from a grappled opponent; if the vampire establishes or maintains a pin, it drains blood, dealing 1d4 points of Constitution damage. Against creatures related to the wielder, this weapon’s enhancement bonus is +2 better than its actual bonus. A vampiric weapon automatically converts the stolen energy into positive or negative energy, as appropriate for the wielder. selective channel. In addition to obscuring sight in the same way as fog cloud, the fog deals 2 points of Constitution drain and sickens creatures within it each round on your turn, starting when you cast the spell. Whenever this +2 necrotic club confirms a critical hit, it casts vampiric touch spell on its target. The vampire template adds DR/magic & silver, and the mythic monster subtype adds DR/epic. Pathfinder Rulebook Subscriber . Spells are prepared. using that with. Price +1 bonus; Aura moderate conjuration; CL 9th; Weight —. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. Armour wise I'd go with Tenebrous Helm (Order of Discipline),Antique Plate Garb (Spirit of Harmattan), and Tenebrous Boots (Speed and Efficiency). The vampire spawn heals 5 hit points or gains 5 temporary hit points for 1 hour (up to a maximum number of temporary hit points equal to its full normal hit points) each round it. There’s a difference between being evil and being capital E Evil, like the lich gets later in the path. Traits: Resist Level Drain; Immune to penalty, but not death, from Negative Levels. For each negative level bestowed, the vampire. Wild Empathy +9 (Ex) Improve the attitude of an animal, as if using. DESCRIPTION. Multiple hits from a wounding weapon increase the bleed damage. The vampiric mist does not have a Strength score, and it cannot manipulate or wear solid objects. This special ability allows a weapon to find chinks in a foe’s defenses using the wielder’s knowledge of the target. Their above-average Wisdom gives them some ability to assess targets, but it doesn’t extend far beyond picking on the already weakened and shying. Source Mythic Adventures pg. In combat, the Magus is defined by Spellstrike, which allows the Magus to deliver spells through a weapon attack. Drain Psychic Energy (Su) A creature hit by a psychic vampire’s slam attack (or other natural weapon) takes 1d4 points of ability drain to the highest of its mental ability scores (Intelligence, Wisdom, or Charisma), and the psychic vampire gains a like number of temporary points of psychic energy (PE). SilversmithYou can't make your character a vampire, but you can make him sparkle with glitterdust #2. Base Attack Bonus: Full BAB. Back to Main Page → 5e Homebrew → Equipment → Magic Weapons. DESCRIPTION. Create temporary weapon. To be more specific, these are alternates of dhampir, a playable race which is a pseudo-undead. High saving throws for Fortitude and Will, low saving throws for Reflex. Hey guys, I've got a question regarding weapon enhancement, I hope you guys can clear it up for me :) I'm playing a lvl 6 fighter, with a double…Mythic Vampiric Touch. to 5:00 p. Eventually, a Ghost Touch weapon for use against incorporeal foes will be helpful, and Bane (Undead) is also a good option. While the effects of the spell and the effect(s) of the attack are added together for purpose of determining damage dealt to the target, there is no implication here that the damage of the normal attack is considered a part of the damage of the spell. A dagger has a blade that is about 1 foot in length. Kensei monk could select the Vampiric Bite as a kensei weapon and thus apply their martial arts die to it. CONSTRUCTION REQUIREMENTS. Aug 30, 2020, 04:12 pm. The Drinker. So could you cast the spell on yourself, gain up to your own Hits+Constitution in. (Last Version:2. Appendix: other drain-y effects worth looking at getting, either via the Custom Magic Item Creation rules or other methods (e. Gloves, Vampiric Aura moderate necromancy; CL 5th; Slot hands; Price 18,000 gp; Weight — DESCRIPTION These pale, elegant-looking leather gloves have blood-red stitching. If all natural weapons could be used as unarmed strikes, a Druid 18/Monk 2 could do 25 damage 1 with +10 to hit as a bonus action. Save DCs are. Vampire. A planar weapon is effective against all types of extradimensional beings, able to pierce their resistance to physical harm. The effect remains until another command is given. Weapon Specialization: Flurry of Devastation is all about spamming attacks,. It's not that much of a feat tax. This effect stacks. Svetocher: Too situational, and the effect is too minor. Damage 1d2 (small), 1d3 (medium); Critical x2; Type bludgeoning. In Pathfinder, the class which has been incarnating the gish concept is the Magus, weaving martial and arcane abilities together through his signature abilities Spell Combat and Spellstrike. A corrosive burst weapon functions as a corrosive weapon that explodes with searing acid upon striking a successful critical hit. Sneaky. A spiritual weapon ‘s AC against touch attacks is 12 (10 + size bonus for Tiny object). Purity: At 10th level, the judgment bonus is doubled against diseases and energy drain saving throws, but not curses or poisons. If the wielder has the sneak attack class feature, he adds his. It also deals an extra 2d6 points of damage against such foes. A spell storing weapon emits a strong aura of the evocation school, plus the aura of the spell currently stored. Anyway, while digging through a friends games I stumbled across the old Vampire - The Masquerade Computer RPG. A called weapon can be teleported to the wielder’s hand as a swift action that does not provoke attacks of opportunity, even if the weapon is in the possession of another creature. This special ability can only be placed on melee weapons. mrtheshed • Evil Leaf Leshy • 8 yr. This special ability can only be placed on melee weapons. A returning weapon flies through the air back to the creature that threw it. As ever, I hope this is helpful and educational. It deals 1d6 + caster level. This special ability can be placed only on melee weapons. which means it doesn't care about your weapon at all. This special ability can only be placed on melee weapons. Dhampir. Glyph of Warding on a weapon for spells, having/using the item for magic items, fleshcrafting for racial abilities, etc) Spells: Death Knell yields 1d8 temporary hp, +1 CL (stacks), and +2 Strengh (enhancement, doesn't. Aura strong evocation; CL 12th; Weight —; Price +2 Bonus. Vampiric Shadow Shield Source Advanced Class Guide pg. Most builds I've read involve caster classes such as cleric, sorcerer or the cruromancer. To randomly determine a weapon’s designated foe, roll on the following table. Price +4 bonus; Aura strong transmutation; CL 16th; Weight —. gg/pathfinder2e or f. Manifesting Time 1 standard action. This year I was thinking about making a vampire style character. Fun fact: Vampiric Blade spell works with claws. 111. Vampiric Bite. Any creature that strikes you with its body or a. The wielder gains a morale bonus on saving throws against fear equal to the weapon’s enhancement bonus. A bane weapon excels against certain foes. Roll Level of Protection. 1 Answer. Cast [two-actions] somatic, verbal. While in sunlight, it has disadvantage on attack rolls and ability checks. Dhampir (11 RP) Contents [ show] The half-living children of vampires birthed by human females, dhampirs are progenies of both horror and tragedy. BENEFITSr/Pathfinder_Kingmaker • Since the day we've laid the first stone of the foundation of our kingdom, 5 eventful years have passed! During this time, we've released another PF game, and the Rogue Trader's adventure is about to begin. 4. Vampiric King's Greatblade (5e Equipment) Weapon ( greatsword ), legendary (requires attunement by a vampire or a creature with vampire blood (vampire spawn, dhampir, ect. While they're waiting for him to regain that one hit point, they'll need to drag/carry the coffin to the ledge overlooking the mud pool from the last room. . And if you activate "Ranged Spellstrike" your ranged spell will be delivered with the arrow. but it would be simply wonderful if vampiric blade applied to my kinetic blade - it seems like it's treated like a weapon in some instances i. If we put tender touch rapier (d8 vampiric touch) in off hand and using spellstrike, the vampiric touch is upgraded to d8 but the crit mult using the main hand base crit mult. When a vampiric weapon strikes a living creature, the target takes 1d6 points of negative energy damage. Nosferatu bite seems to be bugged I can't find the natural weapon anywhere #9. Price +1 bonus; Aura moderate conjuration; CL 5th. Spells in Pathfinder: Wrath of the Righteous can be used for both dealing damage. Price +2 bonus; Aura moderate evocation; CL 10th; Weight —. Vampiric Blade (5e Equipment) Weapon (any sword), legendary (requires attunement) You have a +2 bonus to attack and damage rolls made with this magic weapon. DESCRIPTION. You add your Constitution modifier to the attack and damage rolls when you attack with your. (Misty Escape) Shapechanger. “Vampire” is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). You're right on the money with Death Cleric, Channel Divinity allows you to add an extra 5 + 2x Level to the damage of a single use of. only the damage from Vampiric Touch is granted as temp HP. . The wielder still has to aim the weapon at the right square. Vampires also recoil from garlic, holy symbols, and mirrors. With an amorphous body that consists as much of fluid as it does of air, this. This creature is a reanimated corpse. Your bite deals 1d4 piercing damage on a hit. This special ability can only be placed on melee weapons. They cannot endure running water, and a simple wooden stake through the heart is enough to slay a vampire—at least until the stake is removed. Categories:Resource. These pale, elegant-looking leather gloves have bloodred stitching on the fingers—which bears a startling resemblance to blood-encrusted fingernails. the new souldrinnker get enervation x/day instead and the soul pool get points when ever he deal negative levels to others (not only with the sla). You do need immunity to negative. This form grants it the amorphous defensive ability, and allows it to move through areas as small as 1 inch in diameter with no reduction to its speed. When wielded by a creature that can cast divine spells, the weapon automatically displays an image of that creature’s holy symbol, often as a glowing rune on the weapon’s blade or along its haft. May cast arcane spells up to 6th-level. Broken armor doubles its armor. The Magus can serve the party as a Striker and Librarian, but. Hey friends! I am currently building a Vampire Hunter NPC for my campaign. Cost 2 gp Weight 1 lb. Acquired/Inherited Template Acquired. The vampire heals 5 hit points or gains 5 temporary hit points for 1 hour (up to a maximum number of temporary hit points equal to its full normal hit points) each round it drains blood. CryptoThere are 56 different Weapon Types in Pathfinder: Wrath of the Righteous. Anvengen's Edge wishes it was the weapon you want, but it's not. And both don't want to use Vampiric Touch because it stops them from using their Attack Action for max damage and stops them from using their Concentration on. Business, Economics, and Finance. customer. As giant instinct you get a bonus from your instinct, which is you deal 6 damage instead of 2 while raging. Prerequisites: Strength 15, base attack bonus +1, Power Attack. In other words, it should be perfectly fine to choose "Weapon Focus (touch)". This extra damage is not multiplied on a critical hit. A heartseeker weapon is drawn unerringly toward beating hearts. #8. With a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor. Mechanically, the Dhampir has some cool stuff going for it. Craft Magic Arms and Armor; Spells. Because they have two-weapon fighting in their "Feats" section, they only take a −2 on attacks with light weapons, giving the +8 on the main hand and the damage stays the same. Three times per day, the wearer can use vampiric touch and bleed. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 3d6 necrotic damage, provided that the target isn’t a construct or an undead. Returning. The wielder is able to use the weapon normally. Pathfinder is a tabletop RPG based off of the 3. This bonus also applies to a magus’s dispelling strike arcana or a. The fire does not harm the wielder. The vampire takes 20 radiant damage when it starts its turn in sunlight. Quick Rules: Counts as undead; darkvision 60 ft. The offhand attack is a little odd to me. Gain DR 2/–. If the attack hits, you deal normal damage for your unarmed attack or natural weapon and the spell discharges. Price +2 bonus; Aura faint conjuration; CL 12th. None can say how many vampires the hunter has killed, or why he pursues Nobles with a dedication beyond greed or a single act of revenge. Hopefully you find this guide helpful. Holy Water - Although expensive at 25 gp per vial, holy water is a useful tool, and every vampire hunter should try to pack at least a small amount. This spell wreathes you in shadowy energy and damages those that make melee attacks against you. 5 Ruleset of Dungeons and Dragons. Vampire Lore: Trained in two good skills and Vampire Lore. A brilliant energy weapon ignores nonliving matter. The first of these caskets was made by a vampire hunter who was unwilling to kill a loved one who was transformed into a vampire. Silvered weapons are special weapons that have been coated in a layer of silver. Multiple rings of protection operating on the same person, or in the same area, do not combine protection. I had an idea for a Dhampir build, playing as kind of an almost. Fauchard has Rushlight, and Longsword has Radiance (remember, you can 2H Longswords). 111. 8 Vampiric Might: The vampire hunter gains a +2 ALTERNATE CLASSES enhancement bonus to Strength and his weapons are always Although the vampire hunter is a standalone base class, it treated as magical for the purpose of overcoming damage takes mechanical inspiration from several existing Pathfinder reduction. if you want to be more feral you can play wolf stance monk who is based on dealing damage, flanking and tripping people, by level 6 have fatal d12 trait and knocks a target prone like a violent predator. Also keep in mind that any weapon with a +3 enhancement to it bypasses silver and cold iron DR so will do full damage to a vampire. Medium (3/4) AB progression. And yes for pure DPR popping transformation is the most effective option. pf2e vampires are no joke; every type of vampire has some sort of ability that grants them incredible ability to stay alive when they would usually die. It deals an extra 2d6 points of damage against all creatures of good alignment. So im the forever DM of my group for the last 8 years. The Spell Vampiric Touch states: Your touch deals 1d6 points of damage per two caster levels (maximum 10d6). Sword of Life Stealing. Organization solitary, pair, or gang (3–6) Treasure incidental. Once per day as a free action, the wielder of a sneaky weapon can designate a single foe within his melee reach as his prey. As a swift action, the wielder. DESCRIPTION. This special ability can be placed only on slashing or piercing melee weapons. VAMPIRIC. When the wielder is raging or under the effect of a rage spell, the weapon’s enhancement bonus is +2 better than normal. There is a Lich Talent for bonus unholy damage. Any creature that strikes you with its body or a handheld weapon deals normal damage, but at the same time the attacker takes 1d6 points of negative energy damage + 1 point per caster level. Official Pathfinder: Wrath of the Righteous Wiki Guide: Weapons, Walkthrough, armor, strategies, maps, items and more. Echoing Weapon H: Your attacks build up to release a sonic pulse. A transformative weapon alters its shape at its wielder’s command, becoming any other melee weapon of the same general shape and handedness; the weapon’s categorization as simple, martial, or exotic is. Spells are prepared. With a bone to pick with Vampires. DESCRIPTION. A guardian weapon allows the wielder to transfer some or all of the weapon’s enhancement bonus to his saving throws as a bonus that stacks with all others. It bestows one permanent negative level on any. You can make rapier work, it's just a matter of waiting until you can afford a +1 Agile Rapier. View Cart; Help; Pathfinder . Casts Vampiric. They will still take some weapon damage if. Three times per day, the wearer can use vampiric touch and bleed. A furyborn weapon draws power from the anger and frustration the wielder feels when battling foes that refuse to die. A vampire uses the base creature’s stats and abilities, except as noted below. This racial trait replaces weapon familiarity. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. You'd do Lance damage x3 + sneak attack damage + Vampiric Touch. - Uses two-handed weapon (either greatsword, elven curved sword, or earth breaker. Hey guys, I've got a question regarding weapon enhancement, I hope you guys can clear it up for me :) I'm playing a lvl 6 fighter, with a double… Mythic Vampiric Touch. Maybe grab a few charm spells for thematics, you already will get vampiric touch by default, which plays very well with magus combat style. Price +1 bonus; Aura moderate divination; CL 6th; Weight —. If an ability can be used only a small number of times (such as a dragon's breath weapon), increase the damage by 2 instead. The wielder of a leveraging weapon gains a bonus equal to the weapon’s enhancement bonus to her Combat Maneuver Defense against bull rush, drag, reposition, and trip combat maneuvers. How to Romance Arueshalae in Pathfinder Wrath of the Righteous The Vampiric Lich Shifter build is a powerful and versatile character. Price +1 bonus; Aura moderate conjuration; CL 9th; Weight —. ; DESCRIPTION. A breath weapon attack usually deals damage and is often based on some type of energy. While in bright light, it functions as a +1 shortsword and doesn’t appear to radiate a magic aura to detect magic or similar spells unless the spells are 4th level or higher. , low-light vision; Perception +35 Defense AC 28, touch 14, flat-footed 25 (+7 armor, +1 deflection, +2 Dex, +1 dodge, +7. CONSTRUCTION REQUIREMENTS Cost +1 bonus; Feats Craft Magic Arms and Armor ; Spells cure moderate wounds , inflict moderate wounds , vampiric touch A creature can regain no more than 2 hit points per Hit Die from a vampiric weapon each day. It is made with a masterwork dagger so the damage is just 1/2 strength + dagger damage = 1d4+1. DESCRIPTION. When it comes to weapons for your Vampiric Lich Shifter, you can’t go wrong with the Hasty Eradicator dagger, which allows you to gain yet another attack. All feeder weapons have a special ability that functions only upon scoring a successful critical hit. 2 3 In the benighted depths of Sekamina, Zura is worshiped by the drow of. Non- humanoid vampiric creatures likely have unusual “coffins” that befit their nature. Craft Magic Arms and Armor; Spells dimensional. Sword name generator. (thrown) Category light Proficiency simple Weapon Groups light blades, thrown, tribal. Need Help? Mon–Fri, 10:00 a. An incorporeal creature’s 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons. The circumstances of a dhampir’s conception are often called into question but scarcely understood, as few mortal mothers survive the childbirth. If these are separate things, the bonus attack only does about 9 damage 2, with 13 to hit. Vampires are blood-sucking creatures of the night who are usually created by a master vampire, Deity, ritual, or sometimes by freak accident. Some martial artists also weave small coins or metal bars into their handwraps, adding special material effects as well. Levels can be put into this class like any other, a character that becomes a Vampire gains this prestige class at level 0. The. The Magus has the following characteristics: Primary attributes: Dexterity and Intelligence. Voice of the Night: Situational. Gain bonus equal to Inquisitor level to identify vampires. You can't gain more than the subject's current hit points + the subject's Constitution score. The shaft is made of ebony wood with a sickly shine to it, much like the shine of infected wounds and contaminated water. e. Price +1 bonus; Aura strong evocation and varies; CL 12th; Weight —. DESCRIPTION. Mechanically, the Dhampir has some cool stuff going for it. Long story short, I'm running a 1-shot. Multiple hits from a wounding weapon increase the bleed damage. The spell effect is just added to the weapon attack, and sneak attack damage as precision damage is not multiplied. Cast [two-actions] somatic, verbal. They Life Drain, again and again, until they’re defeated. MANIFESTING. This special ability can only be placed on melee weapons. Summary: Gain (2 x HD) of. This spell wreathes you in shadowy energy and damages those that make melee attacks against you. In addition to the extra acid damage from the corrosive special ability, a corrosive burst weapon deals an extra 1d10. Pathfinder Adventure Card Society; Promo Cards; Accessories; Gaming. Vampire Hunter D is a highly mobile, dynamic warrior. Regarding weapons: From pg. A heartseeker weapon ignores the miss chance for concealment against most living targets, though the attack must still target the proper. the Ruin quarterstaff or other similar weapons) Vampiric Blade. I'm pretty new to the Pathfinder games (only played a little bit of Kingmaker, started a play through of WotR with Magus until lvl 10, now restarted) and I'm super confused about something: Wanted to play a Kitsune natural Attack build without shapeshifting and landed on the Warpriest - Feral Champion for the Claws and stuff. DESCRIPTION. Price +1 bonus; Aura moderate abjuration; CL 8th; Weight —. DESCRIPTION. nor is it negative energy or energy drain. Price +1 bonus; Aura moderate conjuration; CL 9th; Weight —. Discipline psychometabolism; Level gifted blade 3, psychic warrior 3. 7b) (Kingmaker) Crafted by artisan Varrask the Wildfist (Tier 5). Witch. Craft Magic Arms and Armor, magic stone; Cost +1 bonus. A new owner gains no healing from a vampiric weapon until she owns it for. g. Antipaladin Class Features. I feel most special abilities aren't worth the loss of increasing the to hit and damage. The item can be equipped by any non-Good, not just Evil. Need Help? Mon–Fri, 10:00 a. Price +1 bonus; Aura strong abjuration; CL 10th; Weight —. Price 3,000 gp. Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 breathing creature’s racial HD + breathing creature’s Con modifier; the exact DC is given in the creature’s descriptive text).